package EVENTS
{
	import flash.events.Event;

	public class SlotStatusChangedEvent extends Event
	{
		public static const SLOT_STATUS_CHANGED:String = "slotStatusChanged";
		public var SlotData:Object;
		public var SlotStatus:String;
		
		public function SlotStatusChangedEvent(type:String,slotStatus:String,slotData:Object, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
			this.SlotStatus = slotStatus;
			this.SlotData = slotData;
		}
		
	}
}